Magic The Gathering Chaos List

I’m a huge Magic The Gathering fan and love playing all different kinds of matches; Five-Player Star, Two-Headed Giant, Emperor, and my personal favorite, Chaos. I’ve noticed that it is near impossible to find a good short chaos list on the net. I’ve only ever found one decent one and that was nearly 5 pages long with many subtables and such. Much to complicated for a good game of Chaos. So me and my friends decided to work out our own and tweak it till it’s playable. After many, many games here you have it! I hope this help all you MTG players out there. We also made a game type called Raid but we are still polishing out the rules.

1-5    Each opponent chooses a permanent you control, you must sacrifice one of them
6-10   Choose two target creatures, you may tap them if they are untapped, they do not untap on their controller’s next untap step.
11-15  deal 3 damage to target creature or player (Lightening bolt)
16-20  Target opponent may make a token copy of a permanent you control.
21-25  Mill the top 3 cards of your library
26-30  Creatures you control gain trample till end of turn.
31-35  If you have a creature in play you must sacrifice a creature
36-40  Each player shuffles their hand and graveyard into their library and draws 5 cards.
41-45  Target player can not play instants this turn
46-50  Each player may play a creature card without paying it’s mana cost (counts as if played from have Via mana)
51-55  you control target permanent till end of turn, if it is tapped you may untap it, if it is a creature all attached equipment and enchants come with (and returned at end of turn).
56-60  Tap up to 3 target permanents
61-65  draw a card
66-70  you may return any one card from your exile or graveyard to your hand.
71-75  skip your untap step
76-80  discard 2 cards at random from your hand (Shuffle your hand and let your opponent(s) pick)
81-85  target player mills 5 cards
86-90  look at target player’s hand, you may discard a card from it.
91-95  gain 5 health
96-100 Roll a D6 on the sub table:

 

1 You may play any one card from your hand, graveyard, or exile as if from your hand
2 Choose an effect from the main list.
3 Creatures you control have vigilance till end of turn
4 Target card is exiled from the game, if it is a creature it’s controller takes damage equal to it’s toughness.
5 target player discards their hand and mills 8 (We call this one Mindwipe)
6 you gain control of target permanent, you may have it gain haste till end of turn.
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~ by worland102688 on January 7, 2011.

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